Information Aesthetics
attempt to establish a mathematically rigorous aesthetic theory that is based on objectification of perception and effort to bridge philosophy, psychology, aesthetics, sciences, and art theory
— https://medium.com/designscience/1960s-d611bd76d056 ↗
- influenced by Cybernetics, Claude Shannon, communication theory, Birkhoff's semiotics
- main authors: Max Bense, Abraham Moles
- 1960
- Max Bense proposed machine-oriented aesthetics
- both for measuring "aesthetic quality", and for creating (early computer art)
- generative process of creation shifted the interest from the "art piece" to "process"
- Geoerg Ness did PhD under Max Bense
- both for measuring "aesthetic quality", and for creating (early computer art)
- Abraham Moles
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related to cybernetics
- interested not in "thinking machines" but "machines that make us think" (Tools for Thinking, Bicycle for the Mind)
The work of art is more amenable to cybernetic analysis than a work of science, precisely because its criteria of validity are much less exact and above all much less coherent than those of the latter. Non-representational art in particular claims only that a certain quantity of order is present in the product to give it a consumer value, without indicating the distribution of that quantity of order existing in the different levels of this hierarchy of utilized semantemes.
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